![]() ![]() >Corrosive Bolt deals damage twice, once every turn for 2 turns, so 24d4+88 >Total at 8th assuming all sources of "+1 per damage die" stack: 12d4+44 >Empowered adds 50%, so +4d4+12 (only damage dice bonus counts, level is only applied once) >Blood Intensity (CHA 16+) adds dice up to CL, so total is now 8d4+(8x3+8=32) >Normal: 5d4+23 (Primal Earth 5 + Copper Dragon 5 + Blood Havoc 5 + Dwarf 4 + Admixture 4) Turns out I misread my own notes: damage at 8th is actually as follows: VMC Admixture Wizard: +.5 Damage per levelīlood Intensity: As Intensified Spell (nonstacking), but adds up to CHA mod in dice That means damage goes down by quite a bit.īlood Havoc: +1 Damage per die to bloodline spells or school spells with Spell FocusįC Sorcerer (Dwarf): +.5 Damage per level of Sorcerer If Crossblooded/Wildblooded are ruled not to stack, only one of them applies. Primal Earth: +1 Damage per die to Earth/Acid spellsĬopper Dragon: +1 Damage per die to Earth/Acid spells Main drawback is of course that if the thing gets trashed, you're screwed, and repairs will be incredibly expensive (fixing constructs) without magic, as well as long. Personally I think it would have to limit the pilot to NPC wealth if you were to mix the two, and definitely can't start at level 1 with one due to the health. They come in different flavors like mechanical, necromantic, abberations, etc. unless GM allows it (but in that case you don't have it when outside of the thing). The Build Points are 'by level' which is a different issue it has no direct GP equivalence, and you can't use your WBL to upgrade the thing either - so as to not give cloaks of protection,etc to the mech. Main balancing issues I could find for anon's 'mixing' are that their *starting* base frame HP is very high, with the assumption everyone is in one of these and they're quite tough. You then buy fucktons of abilities for them, deciding the engine (how much power per round you have), legs, size, weapons, etc. You're in total cover when in them, so they give a layer of health, etc. Mechs have a 'level' and build points, along with basic stats for their frame (think 'race').
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![]() Once in a while will a fight end in a solitary blow, in any event, when player’s Nexomon have a sort advantage and are numerous levels higher than their adversary. ![]() Solid assaults that rapidly drain the endurance supply are not generally the smartest choice, particularly since Nexomon are very impressive and surprisingly irregular experiences can take in excess of two or three goes to end. Run out of endurance, and a Nexomon won’t be ready to assault for a round. Notwithstanding a few assaults being more grounded than others, assaults burn-through different measures of endurance. Nexomon can just know four assaults or abilities all at once, so there’s very little to browse in some random fight… besides there sort of is. Assaults additionally have a place with said families and each Nexomon can be solid or feeble to various sorts. Outwardly, there are nine groups of Nexomon, with every animal having a place with just one of them. The fight framework might appear to be like other beast gathering RPGs, yet Nexomon: Extinction offers a perplexing framework in the engine of a straightforward outside. All the class sayings that players gripe about in their minds as they play beast gathering RPGs are said so anyone might hear by Coco, asking players not to just fly through discourse inspired by a paranoid fear of missing the impactful humor in plain view. He goes from clarifying how some game frameworks depend on other series to directing out regions that were not made due toward monetary limitations of the designers, or flatting out advising players to avoid a side journey and imagine it never occurred, all in an empty way that makes the lines even more entertaining. The game elements a quiet hero, however trusty companion/feline kid Coco tracks and portrays the whole game, regularly breaking the fourth divider. The game incorporates a nice story, particularly contrasted with others in the beast gathering kind, however what makes Nexomon: Extinction sparkle is its composition, particularly Coco’s lines. It’s certainly a game best played with the sound wrenched up! The soundtrack for Extinction is very acceptable with everything from bangers like César Tovar Molina’s The Face of Extinction to considerably more despairing tracks like Daniele Coppola’s Farewell. While a portion of the Nexomon plans could’ve utilized somewhat more clean, by far most of the 381 little men look incredible and are enlivened negligibly, though pleasantly, in fight. The setting is to some extent dystopian and stalled vehicles and bones of dead despots spot the scene adding gravitas to occasions that occurred in the game’s set of experiences. With designs that appear to be a HD variant of a GBA title, and a shading range that is brilliant with perfect sparkling shading impacts where fitting, it appears to be a retro style game that has been sloped probably to the furthest extent that one could anticipate that a 2D title should be. ![]() Nexomon: Extinction is a treat for the both the eyes and ears. A fascinating opening to a game doesn’t wander a long way from the “save the world” saying eventually, yet rather upgrades the excursion directly from the beginning. Players’ tamers set off across a for the most part open world, where their objections are directed more by how troublesome the neighborhood Nexomon are to fight as opposed to the actual story or any physical gatekeeping. The plan of the overworld is by all accounts one of consistently recuperating from prophetically calamitous occasions, however regularly enough situation come to pass and the land is demonstrated to be basically near the very edge of the nominal annihilation. From this modest start, players are acquainted with a messed up world being threatened by detestable Nexomon Tyrants. Nexomon: Extinction opens with the player assuming the job of a vagrant that has at long last arrived at the appropriate age to turn into a Nexomon tamer. Nexomon: Extinction PC Complete Game 2021 Version Download ![]() ![]() Out-of-date and not updated for at least 3 months (optionally just comment out).Repeatedly putting at near top of list out of alphabetical order (comment out).Dead link (you can't put a note or just comment out, if you suspect it is temporary, though).To add a site, please click and follow the template.If you don't put your site in alphabetical order, it may be commented out.Sites should be added alphabetically by second-level domain (i.e.com except for hosting sites like blogspot).Please see the Discussion page before making changes!.2.15 World of Warcraft-licensed productsĪ list of some of the many English-language Warcraft universe fansites.It just goes to show you how crappy all the other updaters (ie pretty much curse) are when the best stable, cross platform updater that does what I want it to in one click still has all these problems. ![]() This, more than anything else, makes me think ill of their site and their application, and - when viewed in light of the fact that they don't credit authors anywhere on their site or in their application - really gives the impression that they hold very little respect for the authors whose work is making them money. I had to check their site to see if my addons were still available or not. We do not run scheduled updates nor do we hostįinally, when I requested that they remove access to my addons, citing the first three concerns above as well as the "no redistribution" clause in the license that ships with my addons, they didn't even bother to respond to me to let me know that they'd complied. The WowMatrix application downloads directly fromįor instance, Ace addons such as the ones you've Prior to requesting that they remove access to my addons from their service, I inquired as to how their service works, and recieved the following: If you're downloading an addon that's hosted on WoWInterface, through WoWMatrix, the file is sent to your computer from WoWInterface's servers. WoWMatrix doesn't pay the storage bills or the bandwidth bills for the addons you download through its program. WoWMatrix makes money off of providing access to addons it doesn't host. No similar understanding is attached to WoWMatrix.Ĥ. While the erstwhile WoWAce suffered from this problem to a lesser degree, it was generally understood that everything on WoWAce should be considered beta. They'll just download an addon, deem it broken, and tell their friends that "Addon X sucks, don't use it". Users who find and download an addon through WoWMatrix will never see that warning. On a release site, an author can place a big, bold warning at the top of the description stating than an addon is under development, currently in beta status, is not yet complete, and/or may be unstable. ![]() WoWMatrix doesn't show the author's description of an addon anywhere. This means that users who download an addon through their program have no way to give feedback to the author, or report problems they may encounter.ģ. WoWMatrix doesn't show an addon's real download URL anywhere. They are making money off of providing access to an addon, and they can't even spare a few pixels of screen space to give its author nominal credit?Ģ. WoWMatrix doesn't show an addon author's name anywhere. Why? Here are some things to think about:ġ. However, as an addon author, the concept bothers me greatly, and I have actually requested that they stop making my addons available through their program. I personally know many people who use it, including my roommate. I'm sure many of you use the WoWMatrix program to update your addons. ![]() No matter what role you play on your team, you still have to be able to do a little bit of everything. Note that Jonas didn’t just keep going for mindless aggressive plays after the initial kill: instead, he slowed down and assisted his team. The strategy was excellent, and because Lekr0 made sure no one could attack through the smokes on short GODSENT could swarm the players from mousesports on the site. In the end pronax managed to clutch out the round in favor of his team. With a little stretch of the imagination the bomb carrier also had the option to follow Lekr0 through the smokes and try to go for the plant over on the A-site. He even managed to pick up another kill with a grenade.Īnother thing the smokes did was to give Lekr0 a chance to save his weapon had the situation turned out differently. Since this wasn’t the case, he could push the smokes to create even more chaos for the defenders. They isolate Lekr0 on short, giving him the opportunity to secure a winnable one-versus-one situation should a CT attempt a retake from short. The smokes on either side of the pillar towards short are absolutely beautiful. At that point they don’t have to worry about any CTs from short or by the van. More importantly he makes room for his teammates to take the site. Just after the flashes come flying over the roof of B-apartments, Lekr0 jumps out through the window and manages to kill Timo ‘Spiidi’ Richter while he is still flashed. Andreas ‘znajder’ Lindberg (another former Major champion) throws his molotov right next to the van in order to clear the spot of any counter-terrorists. As soon as they throw the two initial smokes, Lekr0 pops a flash in the smoke and runs through it. Lekr0 gets in position for the push while his teammates line up their grenades. GODSENT decided to go for a force buy with tec-9s, armor and some grenades. This is the round right after they had lost their first buy round against the German team mousesports. The player featured in the clip is Jonas ‘Lekr0’ Olofsson from GODSENT, the team put together by former Major champion and in-game leader Markus ‘pronax’ Wallsten. This example is taken from the quarterfinals of Dreamhack Masters Malmö in Sweden last weekend. They’ll get their moment to shine when they succeed in picking up two or three entry kills to secure a site on their own. One of the perks of being an entry fragger is the potential for crazy highlight clips. In short, your entry fragger should be a humble yet fearless player who’s not afraid of taking one for the team. They need to trust their leader, because if they hesitate when it’s time to initiate the push you’re a lot less likely to succeed. They need to trust that the second and third player in are helping out with the spots they can’t cover.Ībove all else, it’s crucial that your entry fragger listens to what your in-game leader says. Because of the number of angles there are on almost every site in the game, it’s impossible for them to check all of them. Your entry fragger can’t have trust issues. If they do what they’re supposed to do, you’ll have more room to work with and know roughly where the enemies are positioned. You also want them to be good at communicating, as they’ll be the one to get information first. You want an individual who has fast reactions and has the ability to clear a lot of angles quickly. ![]() ![]() So you’ve formed a team and you’re trying to figure out who’s most suitable as an entry fragger. ![]() See, unlike us, astronauts never get to rest their brains in lower pressure. “So, we now think this mild but persistent pressure may be the thing that’s stimulating remodeling the eye and causing the visual impairment,” Levine says. Levine says space flight doesn’t cause pressure to be much higher than it is when you or I are standing up. Remember, they’re testing the hypothesis that pressure inside the brain at zero gravity is so high it damages the eyes. ![]() Most important for this research, he had a needle in that port in his head monitoring the pressure in the fluid surrounding his brain. “I enjoyed each and every rotation we did,” he said. Trent Barton, a lymphoma survivor from Dallas, went on the wild trip high above the Texas-Mexico border. Why? Because these cancer survivors have ports in their brains – ports once used to deliver chemotherapy – that now make testing the pressure inside their heads easier. These voyagers were all cancer survivors. Instead of sending people to the International Space Station, he’s using those fast swoops and dives of the plane as a chance to replicate the zero gravity experienced in space.Īnd there’s another big difference between these test subjects and the astronauts who have the vision problem. This hypothesis, that high pressure inside the brain is damaging the eyes, is what Levine was testing. “And when they’ve come back down to Earth, it looks for all the world like the pressure inside the brain is too high.” “One of the biggest medical problems in the last decade of manned space flight has been the understanding that astronauts on the International Space Station are losing their vision,” Levine explains. The goal? Figure out what’s behind a vision problem that affects astronauts. On the flight last week, Levine monitored the parabola-shaped trajectory of the NASA plane from a safe distance. Benjamin Levine, Professor of Internal Medicine at UT Southwestern. Couponĭo you want big savings on big thrills? Click here and you can save $22-$55 (35%-40% discount).Next, that plane starts climbing back up, before making a plunge again. Zero Gravity is one of the most fun things to do in Dallas! It’s a one-of-a-kind attraction park. And if your friends don’t believe you had the nerve, you can purchase videos of your rides. The net consists 2 stunt quality safety nets secured with reinforced rigging.Ĭan you scream when your heart is in your throat? Come find out for yourself. ![]() You’ll be lifted to the top of a 16 story tower and then they will just let you go! No straps, no bungee, no parachute, only you, a 130 foot drop and a safety net. Safety measures include super-elastic bungee cords, nylon safety straps and body straps. You’ll have a topsy-turvy free fall back down complete with flips, turns and twists. The speed will go from zero to 70 in 1.2 seconds. It will rocket you 150 feet into the air. You’ll be strapped into the Texas version of a gigantic slingshot. Want to feel the rush of a 70 mph blastoff? Adventure addicts can get their kicks out of this ride. Enjoy the adrenaline rush! As it slows down, you’ll get a great view of the Dallas skyline from 165 feet above the ground. That force exceeds the force of a space shuttle blastoff. The massive windmill picks up speed quickly and it reaches maximum velocity you’ll be subjected to 4 G’s of force. You and a friend will be strapped into one end of a 165 foot propeller. This is the newest thrill ride in the park. This is an extreme ride for extreme family fun. Used on this ride are ultra-strong steel cables and professional quality hang gliding style harnesses. You can pull your own ripcord on this heart pounding, stomach dropping ride. This exciting ride lifts you and two of your friends to 110 feet in the air and sends you soaring at 60 mph. Their triple safety system includes super-elastic bungee cords, nylon safety straps, and stuntman airbag on the ground. Of course, you'll obtain the same result from our orthocenter calculator□! Just type the three triangle vertices and we'll calculate the orthocenter coordinates for you. Substituting x into either equation will give us: If we in the following triangle draw the altitude from the vertex of the right. Y - 1 = 4/3 * (x - 1) so y = -1/3 + 4/3 * x The geometric mean is the positive square root of the product of two numbers. VFOM of Runway Calibrated Altitude is estimated based on changes in altitude since calibration, time since calibration, and distance from the runway. Y - 2 = - 1/2 * (x - 7) so y = 5.5 - 0.5 * xīC side slope = (2 - 5) / (7 - 3) = - 3/4 Runway Calibrated Altitude is used during the take-off and climb-out portions of flight. the line through the vertex of a figure perpendicular to the base. ![]() When two straight lines meet at a common point form an angle. Angle: If two line segments meet at an endpoint, then the point is called the vertex. ![]() The angle and horizontal lines combine to form the angle of elevation. Calculate the slope of the perpendicular line: the perpendicular distance from the vertex of a figure to the side opposite the vertex. A straight line on the flat surface where all points lie on a line and those points will have the same y-coordinate value.The equations in the above paragraph may look scary, but you don't need to worry, it's not that difficult! Let's check how to find the orthocenter with an example, where our triangle ABC has the vertex coordinates: A = (1, 1), B = (3, 5), C = (7, 2). The goop monster appears to be linked to all evil in Tarsier Studios’ horror series, and Six’s monster form might hold the key to beating it. Some fan theories have suggested that Six must sacrifice Mono to defeat the Squirming Abyss. Six’s monster form showed her a way to beat the Squirming Abyss Mono has to be sacrificed to keep the timeline intact, so if Six had saved him, reality would have broken down. As such, he wouldn’t grow up to become the Thin Man, kidnap Six, turn her into a monster, and then get defeated by his younger self before the cycle repeats itself. If Six had resisted her temptations to eat Mono, if she had saved him from falling, the time loop that Mono appears to be stuck in would end. ![]() Mono sits on the chair underneath the purple light that is linked to the Signal Tower, and fans watch on in shock as it is revealed that Mono grows up to be the Thin Man - Little Nightmares II’s antagonist who kidnaps Six in chapter four and who Mono defeats to gain access to the Signal Tower. Surrounded by the Squirming Abyss, Mono climbs onto a wooden chair and uses his telekinetic powers to apparently force it back temporarily. Mono had to fall to continue the Thin Man time loopĪs we see in the game’s closing moments, Mono survives his fall. In the game’s secret ending, we even see Shadow Six appear before Six, and moments later, she is afflicted by her hunger pains again, which only adds fuel to this particular theory fire. If Six isn’t in control, and Shadow Six is, it might explain why her evil self elected to let Mono fall rather than save him from the Squirming Abyss. She is seen breaking a mannequin patient in the hospital while she waits for Mono to return with a fuse to power an elevator. She warms her hands by the incinerator as the Doctor is burned alive inside. She wants to use the shotgun to kill the Hunter. It would explain a lot of her actions throughout the game. It seems strange that Six never experiences hunger bouts during Little Nightmares II, and it could be that Shadow Six is actually possessing her. As mentioned, whenever she gets hungry in either game, Shadow Six appears. ![]() We know that Six has a shadow version of herself. ![]() Six was being possessed by her shadow alter-ego In some ways, she had to make a terrible choice – save her friend briefly and end up eating him due to her condition, or let him fall to ‘save’ his life. If she had saved Mono instead of letting him go, they might have escaped only for Six to end up devouring him too. It resulted in her eating a live rat and a nome in the franchise’s first game, and killing Lady - Little Nightmares’ antagonist - by biting her neck and absorbing her seemingly magical powers.Īs Little Nightmares II’s secret ending shows, Six is still affected by this hunger once she returns to the real world. Why, then, does Six double-cross her new friend at the end of the game? Six had to make a terrible choiceįans of Little Nightmares will know that Six is plagued by an unabating hunger, which always seems to be more prominent when a shadowy, glitched version of her appears. After all, the pair have been inseparable since their first encounter, and they have helped each other escape a myriad of enemies. Six exits the TV screen behind her to escape back to the real world.ĭebates have raged online as to why Six betrays Mono in Little Nightmares II since it launched. He doesn’t but, as the screen fades to black, we don’t know if he survives or not. After a few seconds, she inexplicably lets go of his hand, which results in him seemingly falling to his death. ![]() As the bridge around you collapses, you jump to Six, who catches you. After rescuing Six from whatever realm she has been trapped in, Mono and Little Nightmares’ protagonist make a run for it as a massive, purple goop monster - known by the Little Nightmares community as the Squirming Abyss - chases them to the exit.Īfter Six leaps across a huge gap to safety, you follow suit as Mono. One of the most contentious issues in Little Nightmares II is its climax. ![]() This result in an OdiOlDVR error message when shutting down the PC. In the DSS Player Pro, If the MAPI email profile is used with Microsoft Exchange Server and the option "Support for using email dictations with MS Outlook XP/2003" is checked, Microsoft Outlook "Outlook Send/Receive Progress" dialog display the progress but the process will not complete. If a user edits a DSS file and record close to the EOF using the Remote Edit window, The Dictation Module crash.ĭevice Detector 3 couldn't display all devices as "Supported devices" in the Setting dialog, when the Dictation Module was selected in the dialog.Get downloads for your Olympus Audio Systems. Launch Internet Explorer 7 (or above version), and type in your DSS sever's address into the url bar and press enter. For this example we will use a local DSS server with an IP of 172.16.13.111. After establishing a connection through IE you will find a login page where you can download the Windows client. Windows users should patch the most recent stable release with an autobuild from here. DOWNLOAD OLYMPUS DSS PLAYER PRO RELEASE 5 PATCH Just go to the URL which is the latest build and download the executable. These downloads are intended for programmers who write programs that will access the U.S. Army Corps of Engineers' Hydrologic Engineering Center Data Storage System, HEC-DSS files. Operating system: Windows XP/Vista/7/8/10 Description Downloads include libraries for Java, C and.net (C# and VB.net). Transcribe dictations and manage the dictation workflow. Have the program automatically integrated into existing IT systems and customize it according to your personal scenarios. The solution supports the playback of DSS, DSS Pro, WMA, MP3 and other file formats. The 6.10.3 version of Olympus DSS Player Pro is available as a free download on our website. The program's installer is commonly called DictationModule.exe, DictWnd.exe, DevDtct.exe, DSSProLogTool.exe or TpstWnd.exe etc. The software relates to Multimedia Tools. Olympus DSS Player Pro was developed to work on Windows XP, Windows Vista, Windows 7, Windows 8 or Windows 10 and can function on 32-bit systems. The most popular versions of the software are 6.9, 6.1 and 5.4. This tool was originally developed by OLYMPUS IMAGING CORP. Perfect integration into existing IT systems developed with the experience of the worldwide most sold dictation management software Our built-in antivirus checked this download and rated it as virus free.ĭeveloped with the experience of the worldwide dictation. DOWNLOAD OLYMPUS DSS PLAYER PRO RELEASE 5 UPGRADE.DOWNLOAD OLYMPUS DSS PLAYER PRO RELEASE 5 PATCH.DOWNLOAD OLYMPUS DSS PLAYER PRO RELEASE 5 UPDATE.DOWNLOAD OLYMPUS DSS PLAYER PRO RELEASE 5 INSTALL. ![]() If you cannot find "qmake", you do not have Qt development package installed. Please ensure those packages are installed. This application depends on Qt development package and other development packages, including gcc and make. Karaoke Lyrics Editor is a free software released under GNU General Public License version 3.Īfter unpacking it, please run "qmake" followed by "make" and "make install" commands. Karaoke Lyrics Editor is written for Linux, and uses Qt toolkit. Unlike most lyrics editors for Linux, it is self-sufficient, and does not depend on KDE or external players. For UltraStar format pitch also needs to be specified, so the player would know how a specific note should be sung. Unlike just regular lyrics available everywhere, lyrics suitable for karaoke players need to have timing marks which tell the player when to show a specific line, and when and how highlight the words. Tip: To hear the results of any tweaks immediately you can let the transport loop a couple of bars.Karaoke Lyrics Editor is a program which lets you edit and synchronize lyrics with karaoke songs in varions formats. Style offers options like 'Chords', 'Arpeggio' and 'Blues / Rock' depending on the instrument. x1, x2 and x4 equal 1/4, 1/8 and 1/16 notes respectively, x3 equals triplets. Speed controls the resolution of the Pattern box. Sustain: notes played in an earlier beat keep sounding.Ī drum track's Pattern box works differently: there are three instruments and you can hit them or not.Play Accent: new notes are played, a bit louder.The Pattern box defines the rhythm pattern. Unrecognized chords will be underlined in red.Ī chord track's Properties window (click the file name box) offers some options to control the generated parts. Any key can be used (Bbm, D7, C#maj7 etc.). The following chords can be used: C, Cm, C6, Cm6, C7, Cm7, Cmaj7, Cmmaj7, Cadd9, Cmadd9, C9, Cm9, C11, Cm11, C13, Cm13, Csus2, Csus4 (or Csus), Cdim, Caug, Cdim7, Cm7b5. You can rename a track to keep it from being updated (remove the '(Chord)' part). Bass, Piano, Organ, Strings, Guitar, Banjo and Drums tracks can be created.Ĭhord tracks are updated automatically if you edit the chords or change the time signature etc. Chord tracks can be used to make sure the chords are OK, or to quickly create backing tracks for practicing a guitar solo etc. Using the Add Track menu's Chord Track option you can create MIDI tracks from the chords. Any bass notes (separated from the chord by a slash, eg. The chords editor's b and # buttons can be used to transpose the selected chords. You can paste the lyrics in a text editor and print them. The lyrics editors Copy button copies the lyrics to the clipboard without any bar and beat separators. See Extracting tempo from track if your song is audio only. Since MultitrackStudio stores the tempo in MIDI files, there must be at least one MIDI track in a Song in order to be able to align the chords and lyrics with the tracks. you must type 'Gsus4' instead of 'G sus 4'). However, spaces aren't allowed in chord names (ie. Note that any text which is not in a bar is ignored, and thus can be used to add comments. | It's true | it's true | it's true | it's true| ![]() | The sky | is blue | and - I | love - you | You can, for example, use '|C F|' instead of '|C - C - F - F|'. The chords editor understands multiple chords without '-' separators if the number of beats in the bar can be divided by the number of chords. Inside a bar, beats are separated by '-' characters. You can type '\' instead for convenience. It's recommended to type the lyrics first, and then add the bar separators (and optionally the beat separators).īars are separated by '|' characters. Entering Lyrics is a bit more work because it's not so easy to decide where the bars and beats are. The lyrics and/or chords can be displayed in the Lyrics Prompter too.Įntering Chords is pretty easy, since you probably have them on paper or in your head anyway. The Chords appear at the top of the editor, the Lyrics appear at the bottom. They can be made visible using small buttons labeled C and L which appear on the left hand side of the editors. These Chords and Lyrics can be displayed in almost any editor, which makes it much easier to see "where you are". Chords and Lyrics can be entered in the Chords Editor and Lyrics Editor respectively, which are available from the Editing Options menu. ![]() Microsoft collects data from you, through our interactions with you and through our products for a variety of purposes described below, including to operate effectively and provide you with the best experiences with our products. Where providing the data is optional, and you choose not to share personal data, features like personalization that use such data will not work for you. We will notify you if this is the case at the time. Likewise, where we need to collect personal data by law or to enter into or carry out a contract with you, and you do not provide the data, we will not be able to enter into the contract or if this relates to an existing product you’re using, we may have to suspend or cancel it. If you choose not to provide data required to provide you with a product or feature, you cannot use that product or feature. Many of our products require some personal data to provide you with a service. When we ask you to provide personal data, you can decline. You have choices when it comes to the technology you use and the data you share. If you are an end user of a Microsoft product or a Microsoft account provided by your organization, please see the Products provided by your organization and the Microsoft account sections for more information. If you represent an organization, such as a business or school, that utilizes Enterprise and Developer Products from Microsoft, please see the Enterprise and developer products section of this privacy statement to learn how we process your data. ![]() We also obtain data about you from third parties. The data we collect depends on the context of your interactions with Microsoft and the choices you make, including your privacy settings and the products and features you use. You provide some of this data directly, and we get some of it by collecting data about your interactions, use, and experiences with our products. Microsoft collects data from you, through our interactions with you and through our products. |
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